this["wp"] = this["wp"] || {}; this["wp"]["compose"] =
/******/ (function(modules) { // webpackBootstrap
/******/ 	// The module cache
/******/ 	var installedModules = {};
/******/
/******/ 	// The require function
/******/ 	function __webpack_require__(moduleId) {
/******/
/******/ 		// Check if module is in cache
/******/ 		if(installedModules[moduleId]) {
/******/ 			return installedModules[moduleId].exports;
/******/ 		}
/******/ 		// Create a new module (and put it into the cache)
/******/ 		var module = installedModules[moduleId] = {
/******/ 			i: moduleId,
/******/ 			l: false,
/******/ 			exports: {}
/******/ 		};
/******/
/******/ 		// Execute the module function
/******/ 		modules[moduleId].call(module.exports, module, module.exports, __webpack_require__);
/******/
/******/ 		// Flag the module as loaded
/******/ 		module.l = true;
/******/
/******/ 		// Return the exports of the module
/******/ 		return module.exports;
/******/ 	}
/******/
/******/
/******/ 	// expose the modules object (__webpack_modules__)
/******/ 	__webpack_require__.m = modules;
/******/
/******/ 	// expose the module cache
/******/ 	__webpack_require__.c = installedModules;
/******/
/******/ 	// define getter function for harmony exports
/******/ 	__webpack_require__.d = function(exports, name, getter) {
/******/ 		if(!__webpack_require__.o(exports, name)) {
/******/ 			Object.defineProperty(exports, name, { enumerable: true, get: getter });
/******/ 		}
/******/ 	};
/******/
/******/ 	// define __esModule on exports
/******/ 	__webpack_require__.r = function(exports) {
/******/ 		if(typeof Symbol !== 'undefined' && Symbol.toStringTag) {
/******/ 			Object.defineProperty(exports, Symbol.toStringTag, { value: 'Module' });
/******/ 		}
/******/ 		Object.defineProperty(exports, '__esModule', { value: true });
/******/ 	};
/******/
/******/ 	// create a fake namespace object
/******/ 	// mode & 1: value is a module id, require it
/******/ 	// mode & 2: merge all properties of value into the ns
/******/ 	// mode & 4: return value when already ns object
/******/ 	// mode & 8|1: behave like require
/******/ 	__webpack_require__.t = function(value, mode) {
/******/ 		if(mode & 1) value = __webpack_require__(value);
/******/ 		if(mode & 8) return value;
/******/ 		if((mode & 4) && typeof value === 'object' && value && value.__esModule) return value;
/******/ 		var ns = Object.create(null);
/******/ 		__webpack_require__.r(ns);
/******/ 		Object.defineProperty(ns, 'default', { enumerable: true, value: value });
/******/ 		if(mode & 2 && typeof value != 'string') for(var key in value) __webpack_require__.d(ns, key, function(key) { return value[key]; }.bind(null, key));
/******/ 		return ns;
/******/ 	};
/******/
/******/ 	// getDefaultExport function for compatibility with non-harmony modules
/******/ 	__webpack_require__.n = function(module) {
/******/ 		var getter = module && module.__esModule ?
/******/ 			function getDefault() { return module['default']; } :
/******/ 			function getModuleExports() { return module; };
/******/ 		__webpack_require__.d(getter, 'a', getter);
/******/ 		return getter;
/******/ 	};
/******/
/******/ 	// Object.prototype.hasOwnProperty.call
/******/ 	__webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); };
/******/
/******/ 	// __webpack_public_path__
/******/ 	__webpack_require__.p = "";
/******/
/******/
/******/ 	// Load entry module and return exports
/******/ 	return __webpack_require__(__webpack_require__.s = 431);
/******/ })
/************************************************************************/
/******/ ({

/***/ 0:
/***/ (function(module, exports) {

(function() { module.exports = this["wp"]["element"]; }());

/***/ }),

/***/ 105:
/***/ (function(module, exports) {

// shim for using process in browser
var process = module.exports = {};

// cached from whatever global is present so that test runners that stub it
// don't break things.  But we need to wrap it in a try catch in case it is
// wrapped in strict mode code which doesn't define any globals.  It's inside a
// function because try/catches deoptimize in certain engines.

var cachedSetTimeout;
var cachedClearTimeout;

function defaultSetTimout() {
    throw new Error('setTimeout has not been defined');
}
function defaultClearTimeout () {
    throw new Error('clearTimeout has not been defined');
}
(function () {
    try {
        if (typeof setTimeout === 'function') {
            cachedSetTimeout = setTimeout;
        } else {
            cachedSetTimeout = defaultSetTimout;
        }
    } catch (e) {
        cachedSetTimeout = defaultSetTimout;
    }
    try {
        if (typeof clearTimeout === 'function') {
            cachedClearTimeout = clearTimeout;
        } else {
            cachedClearTimeout = defaultClearTimeout;
        }
    } catch (e) {
        cachedClearTimeout = defaultClearTimeout;
    }
} ())
function runTimeout(fun) {
    if (cachedSetTimeout === setTimeout) {
        //normal enviroments in sane situations
        return setTimeout(fun, 0);
    }
    // if setTimeout wasn't available but was latter defined
    if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {
        cachedSetTimeout = setTimeout;
        return setTimeout(fun, 0);
    }
    try {
        // when when somebody has screwed with setTimeout but no I.E. maddness
        return cachedSetTimeout(fun, 0);
    } catch(e){
        try {
            // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
            return cachedSetTimeout.call(null, fun, 0);
        } catch(e){
            // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error
            return cachedSetTimeout.call(this, fun, 0);
        }
    }


}
function runClearTimeout(marker) {
    if (cachedClearTimeout === clearTimeout) {
        //normal enviroments in sane situations
        return clearTimeout(marker);
    }
    // if clearTimeout wasn't available but was latter defined
    if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {
        cachedClearTimeout = clearTimeout;
        return clearTimeout(marker);
    }
    try {
        // when when somebody has screwed with setTimeout but no I.E. maddness
        return cachedClearTimeout(marker);
    } catch (e){
        try {
            // When we are in I.E. but the script has been evaled so I.E. doesn't  trust the global object when called normally
            return cachedClearTimeout.call(null, marker);
        } catch (e){
            // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.
            // Some versions of I.E. have different rules for clearTimeout vs setTimeout
            return cachedClearTimeout.call(this, marker);
        }
    }



}
var queue = [];
var draining = false;
var currentQueue;
var queueIndex = -1;

function cleanUpNextTick() {
    if (!draining || !currentQueue) {
        return;
    }
    draining = false;
    if (currentQueue.length) {
        queue = currentQueue.concat(queue);
    } else {
        queueIndex = -1;
    }
    if (queue.length) {
        drainQueue();
    }
}

function drainQueue() {
    if (draining) {
        return;
    }
    var timeout = runTimeout(cleanUpNextTick);
    draining = true;

    var len = queue.length;
    while(len) {
        currentQueue = queue;
        queue = [];
        while (++queueIndex < len) {
            if (currentQueue) {
                currentQueue[queueIndex].run();
            }
        }
        queueIndex = -1;
        len = queue.length;
    }
    currentQueue = null;
    draining = false;
    runClearTimeout(timeout);
}

process.nextTick = function (fun) {
    var args = new Array(arguments.length - 1);
    if (arguments.length > 1) {
        for (var i = 1; i < arguments.length; i++) {
            args[i - 1] = arguments[i];
        }
    }
    queue.push(new Item(fun, args));
    if (queue.length === 1 && !draining) {
        runTimeout(drainQueue);
    }
};

// v8 likes predictible objects
function Item(fun, array) {
    this.fun = fun;
    this.array = array;
}
Item.prototype.run = function () {
    this.fun.apply(null, this.array);
};
process.title = 'browser';
process.browser = true;
process.env = {};
process.argv = [];
process.version = ''; // empty string to avoid regexp issues
process.versions = {};

function noop() {}

process.on = noop;
process.addListener = noop;
process.once = noop;
process.off = noop;
process.removeListener = noop;
process.removeAllListeners = noop;
process.emit = noop;
process.prependListener = noop;
process.prependOnceListener = noop;

process.listeners = function (name) { return [] }

process.binding = function (name) {
    throw new Error('process.binding is not supported');
};

process.cwd = function () { return '/' };
process.chdir = function (dir) {
    throw new Error('process.chdir is not supported');
};
process.umask = function() { return 0; };


/***/ }),

/***/ 112:
/***/ (function(module, __webpack_exports__, __webpack_require__) {

"use strict";
/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "a", function() { return useMediaQuery; });
/* harmony import */ var _babel_runtime_helpers_esm_slicedToArray__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(20);
/* harmony import */ var _wordpress_element__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(0);
/* harmony import */ var _wordpress_element__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(_wordpress_element__WEBPACK_IMPORTED_MODULE_1__);


/**
 * WordPress dependencies
 */

/**
 * Runs a media query and returns its value when it changes.
 *
 * @param {string} [query] Media Query.
 * @return {boolean} return value of the media query.
 */

function useMediaQuery(query) {
  var _useState = Object(_wordpress_element__WEBPACK_IMPORTED_MODULE_1__["useState"])(false),
      _useState2 = Object(_babel_runtime_helpers_esm_slicedToArray__WEBPACK_IMPORTED_MODULE_0__[/* default */ "a"])(_useState, 2),
      match = _useState2[0],
      setMatch = _useState2[1];

  Object(_wordpress_element__WEBPACK_IMPORTED_MODULE_1__["useEffect"])(function () {
    if (!query) {
      return;
    }

    var updateMatch = function updateMatch() {
      return setMatch(window.matchMedia(query).matches);
    };

    updateMatch();
    var list = window.matchMedia(query);
    list.addListener(updateMatch);
    return function () {
      list.removeListener(updateMatch);
    };
  }, [query]);
  return query && match;
}


/***/ }),

/***/ 12:
/***/ (function(module, __webpack_exports__, __webpack_require__) {

"use strict";
/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "a", function() { return _extends; });
function _extends() {
  _extends = Object.assign || function (target) {
    for (var i = 1; i < arguments.length; i++) {
      var source = arguments[i];

      for (var key in source) {
        if (Object.prototype.hasOwnProperty.call(source, key)) {
          target[key] = source[key];
        }
      }
    }

    return target;
  };

  return _extends.apply(this, arguments);
}

/***/ }),

/***/ 13:
/***/ (function(module, __webpack_exports__, __webpack_require__) {

"use strict";
/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "a", function() { return _createClass; });
function _defineProperties(target, props) {
  for (var i = 0; i < props.length; i++) {
    var descriptor = props[i];
    descriptor.enumerable = descriptor.enumerable || false;
    descriptor.configurable = true;
    if ("value" in descriptor) descriptor.writable = true;
    Object.defineProperty(target, descriptor.key, descriptor);
  }
}

function _createClass(Constructor, protoProps, staticProps) {
  if (protoProps) _defineProperties(Constructor.prototype, protoProps);
  if (staticProps) _defineProperties(Constructor, staticProps);
  return Constructor;
}

/***/ }),

/***/ 14:
/***/ (function(module, __webpack_exports__, __webpack_require__) {

"use strict";
/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "a", function() { return _classCallCheck; });
function _classCallCheck(instance, Constructor) {
  if (!(instance instanceof Constructor)) {
    throw new TypeError("Cannot call a class as a function");
  }
}

/***/ }),

/***/ 15:
/***/ (function(module, __webpack_exports__, __webpack_require__) {

"use strict";
/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "a", function() { return _possibleConstructorReturn; });
/* harmony import */ var _helpers_esm_typeof__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(34);
/* harmony import */ var _assertThisInitialized__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(7);


function _possibleConstructorReturn(self, call) {
  if (call && (Object(_helpers_esm_typeof__WEBPACK_IMPORTED_MODULE_0__[/* default */ "a"])(call) === "object" || typeof call === "function")) {
    return call;
  }

  return Object(_assertThisInitialized__WEBPACK_IMPORTED_MODULE_1__[/* default */ "a"])(self);
}

/***/ }),

/***/ 16:
/***/ (function(module, __webpack_exports__, __webpack_require__) {

"use strict";
/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "a", function() { return _getPrototypeOf; });
function _getPrototypeOf(o) {
  _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf : function _getPrototypeOf(o) {
    return o.__proto__ || Object.getPrototypeOf(o);
  };
  return _getPrototypeOf(o);
}

/***/ }),

/***/ 17:
/***/ (function(module, __webpack_exports__, __webpack_require__) {

"use strict";

// EXPORTS
__webpack_require__.d(__webpack_exports__, "a", function() { return /* binding */ _inherits; });

// CONCATENATED MODULE: ./node_modules/@babel/runtime/helpers/esm/setPrototypeOf.js
function _setPrototypeOf(o, p) {
  _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) {
    o.__proto__ = p;
    return o;
  };

  return _setPrototypeOf(o, p);
}
// CONCATENATED MODULE: ./node_modules/@babel/runtime/helpers/esm/inherits.js

function _inherits(subClass, superClass) {
  if (typeof superClass !== "function" && superClass !== null) {
    throw new TypeError("Super expression must either be null or a function");
  }

  subClass.prototype = Object.create(superClass && superClass.prototype, {
    constructor: {
      value: subClass,
      writable: true,
      configurable: true
    }
  });
  if (superClass) _setPrototypeOf(subClass, superClass);
}

/***/ }),

/***/ 2:
/***/ (function(module, exports) {

(function() { module.exports = this["lodash"]; }());

/***/ }),

/***/ 20:
/***/ (function(module, __webpack_exports__, __webpack_require__) {

"use strict";

// EXPORTS
__webpack_require__.d(__webpack_exports__, "a", function() { return /* binding */ _slicedToArray; });

// EXTERNAL MODULE: ./node_modules/@babel/runtime/helpers/esm/arrayWithHoles.js
var arrayWithHoles = __webpack_require__(38);

// CONCATENATED MODULE: ./node_modules/@babel/runtime/helpers/esm/iterableToArrayLimit.js
function _iterableToArrayLimit(arr, i) {
  if (typeof Symbol === "undefined" || !(Symbol.iterator in Object(arr))) return;
  var _arr = [];
  var _n = true;
  var _d = false;
  var _e = undefined;

  try {
    for (var _i = arr[Symbol.iterator](), _s; !(_n = (_s = _i.next()).done); _n = true) {
      _arr.push(_s.value);

      if (i && _arr.length === i) break;
    }
  } catch (err) {
    _d = true;
    _e = err;
  } finally {
    try {
      if (!_n && _i["return"] != null) _i["return"]();
    } finally {
      if (_d) throw _e;
    }
  }

  return _arr;
}
// EXTERNAL MODULE: ./node_modules/@babel/runtime/helpers/esm/unsupportedIterableToArray.js
var unsupportedIterableToArray = __webpack_require__(27);

// EXTERNAL MODULE: ./node_modules/@babel/runtime/helpers/esm/nonIterableRest.js
var nonIterableRest = __webpack_require__(39);

// CONCATENATED MODULE: ./node_modules/@babel/runtime/helpers/esm/slicedToArray.js




function _slicedToArray(arr, i) {
  return Object(arrayWithHoles["a" /* default */])(arr) || _iterableToArrayLimit(arr, i) || Object(unsupportedIterableToArray["a" /* default */])(arr, i) || Object(nonIterableRest["a" /* default */])();
}

/***/ }),

/***/ 25:
/***/ (function(module, __webpack_exports__, __webpack_require__) {

"use strict";
/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "a", function() { return _arrayLikeToArray; });
function _arrayLikeToArray(arr, len) {
  if (len == null || len > arr.length) len = arr.length;

  for (var i = 0, arr2 = new Array(len); i < len; i++) {
    arr2[i] = arr[i];
  }

  return arr2;
}

/***/ }),

/***/ 252:
/***/ (function(module, __webpack_exports__, __webpack_require__) {

"use strict";
/* WEBPACK VAR INJECTION */(function(process) {/* harmony import */ var _use_media_query__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(112);
/**
 * Internal dependencies
 */

/**
 * Whether or not the user agent is Internet Explorer.
 *
 * @type {boolean}
 */

var IS_IE = typeof window !== 'undefined' && window.navigator.userAgent.indexOf('Trident') >= 0;
/**
 * Hook returning whether the user has a preference for reduced motion.
 *
 * @return {boolean} Reduced motion preference value.
 */

var useReducedMotion = process.env.FORCE_REDUCED_MOTION || IS_IE ? function () {
  return true;
} : function () {
  return Object(_use_media_query__WEBPACK_IMPORTED_MODULE_0__[/* default */ "a"])('(prefers-reduced-motion: reduce)');
};
/* harmony default export */ __webpack_exports__["a"] = (useReducedMotion);

/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(105)))

/***/ }),

/***/ 27:
/***/ (function(module, __webpack_exports__, __webpack_require__) {

"use strict";
/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "a", function() { return _unsupportedIterableToArray; });
/* harmony import */ var _arrayLikeToArray__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(25);

function _unsupportedIterableToArray(o, minLen) {
  if (!o) return;
  if (typeof o === "string") return Object(_arrayLikeToArray__WEBPACK_IMPORTED_MODULE_0__[/* default */ "a"])(o, minLen);
  var n = Object.prototype.toString.call(o).slice(8, -1);
  if (n === "Object" && o.constructor) n = o.constructor.name;
  if (n === "Map" || n === "Set") return Array.from(n);
  if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return Object(_arrayLikeToArray__WEBPACK_IMPORTED_MODULE_0__[/* default */ "a"])(o, minLen);
}

/***/ }),

/***/ 271:
/***/ (function(module, exports, __webpack_require__) {

var __WEBPACK_AMD_DEFINE_RESULT__;/*global define:false */
/**
 * Copyright 2012-2017 Craig Campbell
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 *
 * Mousetrap is a simple keyboard shortcut library for Javascript with
 * no external dependencies
 *
 * @version 1.6.5
 * @url craig.is/killing/mice
 */
(function(window, document, undefined) {

    // Check if mousetrap is used inside browser, if not, return
    if (!window) {
        return;
    }

    /**
     * mapping of special keycodes to their corresponding keys
     *
     * everything in this dictionary cannot use keypress events
     * so it has to be here to map to the correct keycodes for
     * keyup/keydown events
     *
     * @type {Object}
     */
    var _MAP = {
        8: 'backspace',
        9: 'tab',
        13: 'enter',
        16: 'shift',
        17: 'ctrl',
        18: 'alt',
        20: 'capslock',
        27: 'esc',
        32: 'space',
        33: 'pageup',
        34: 'pagedown',
        35: 'end',
        36: 'home',
        37: 'left',
        38: 'up',
        39: 'right',
        40: 'down',
        45: 'ins',
        46: 'del',
        91: 'meta',
        93: 'meta',
        224: 'meta'
    };

    /**
     * mapping for special characters so they can support
     *
     * this dictionary is only used incase you want to bind a
     * keyup or keydown event to one of these keys
     *
     * @type {Object}
     */
    var _KEYCODE_MAP = {
        106: '*',
        107: '+',
        109: '-',
        110: '.',
        111 : '/',
        186: ';',
        187: '=',
        188: ',',
        189: '-',
        190: '.',
        191: '/',
        192: '`',
        219: '[',
        220: '\\',
        221: ']',
        222: '\''
    };

    /**
     * this is a mapping of keys that require shift on a US keypad
     * back to the non shift equivelents
     *
     * this is so you can use keyup events with these keys
     *
     * note that this will only work reliably on US keyboards
     *
     * @type {Object}
     */
    var _SHIFT_MAP = {
        '~': '`',
        '!': '1',
        '@': '2',
        '#': '3',
        '$': '4',
        '%': '5',
        '^': '6',
        '&': '7',
        '*': '8',
        '(': '9',
        ')': '0',
        '_': '-',
        '+': '=',
        ':': ';',
        '\"': '\'',
        '<': ',',
        '>': '.',
        '?': '/',
        '|': '\\'
    };

    /**
     * this is a list of special strings you can use to map
     * to modifier keys when you specify your keyboard shortcuts
     *
     * @type {Object}
     */
    var _SPECIAL_ALIASES = {
        'option': 'alt',
        'command': 'meta',
        'return': 'enter',
        'escape': 'esc',
        'plus': '+',
        'mod': /Mac|iPod|iPhone|iPad/.test(navigator.platform) ? 'meta' : 'ctrl'
    };

    /**
     * variable to store the flipped version of _MAP from above
     * needed to check if we should use keypress or not when no action
     * is specified
     *
     * @type {Object|undefined}
     */
    var _REVERSE_MAP;

    /**
     * loop through the f keys, f1 to f19 and add them to the map
     * programatically
     */
    for (var i = 1; i < 20; ++i) {
        _MAP[111 + i] = 'f' + i;
    }

    /**
     * loop through to map numbers on the numeric keypad
     */
    for (i = 0; i <= 9; ++i) {

        // This needs to use a string cause otherwise since 0 is falsey
        // mousetrap will never fire for numpad 0 pressed as part of a keydown
        // event.
        //
        // @see https://github.com/ccampbell/mousetrap/pull/258
        _MAP[i + 96] = i.toString();
    }

    /**
     * cross browser add event method
     *
     * @param {Element|HTMLDocument} object
     * @param {string} type
     * @param {Function} callback
     * @returns void
     */
    function _addEvent(object, type, callback) {
        if (object.addEventListener) {
            object.addEventListener(type, callback, false);
            return;
        }

        object.attachEvent('on' + type, callback);
    }

    /**
     * takes the event and returns the key character
     *
     * @param {Event} e
     * @return {string}
     */
    function _characterFromEvent(e) {

        // for keypress events we should return the character as is
        if (e.type == 'keypress') {
            var character = String.fromCharCode(e.which);

            // if the shift key is not pressed then it is safe to assume
            // that we want the character to be lowercase.  this means if
            // you accidentally have caps lock on then your key bindings
            // will continue to work
            //
            // the only side effect that might not be desired is if you
            // bind something like 'A' cause you want to trigger an
            // event when capital A is pressed caps lock will no longer
            // trigger the event.  shift+a will though.
            if (!e.shiftKey) {
                character = character.toLowerCase();
            }

            return character;
        }

        // for non keypress events the special maps are needed
        if (_MAP[e.which]) {
            return _MAP[e.which];
        }

        if (_KEYCODE_MAP[e.which]) {
            return _KEYCODE_MAP[e.which];
        }

        // if it is not in the special map

        // with keydown and keyup events the character seems to always
        // come in as an uppercase character whether you are pressing shift
        // or not.  we should make sure it is always lowercase for comparisons
        return String.fromCharCode(e.which).toLowerCase();
    }

    /**
     * checks if two arrays are equal
     *
     * @param {Array} modifiers1
     * @param {Array} modifiers2
     * @returns {boolean}
     */
    function _modifiersMatch(modifiers1, modifiers2) {
        return modifiers1.sort().join(',') === modifiers2.sort().join(',');
    }

    /**
     * takes a key event and figures out what the modifiers are
     *
     * @param {Event} e
     * @returns {Array}
     */
    function _eventModifiers(e) {
        var modifiers = [];

        if (e.shiftKey) {
            modifiers.push('shift');
        }

        if (e.altKey) {
            modifiers.push('alt');
        }

        if (e.ctrlKey) {
            modifiers.push('ctrl');
        }

        if (e.metaKey) {
            modifiers.push('meta');
        }

        return modifiers;
    }

    /**
     * prevents default for this event
     *
     * @param {Event} e
     * @returns void
     */
    function _preventDefault(e) {
        if (e.preventDefault) {
            e.preventDefault();
            return;
        }

        e.returnValue = false;
    }

    /**
     * stops propogation for this event
     *
     * @param {Event} e
     * @returns void
     */
    function _stopPropagation(e) {
        if (e.stopPropagation) {
            e.stopPropagation();
            return;
        }

        e.cancelBubble = true;
    }

    /**
     * determines if the keycode specified is a modifier key or not
     *
     * @param {string} key
     * @returns {boolean}
     */
    function _isModifier(key) {
        return key == 'shift' || key == 'ctrl' || key == 'alt' || key == 'meta';
    }

    /**
     * reverses the map lookup so that we can look for specific keys
     * to see what can and can't use keypress
     *
     * @return {Object}
     */
    function _getReverseMap() {
        if (!_REVERSE_MAP) {
            _REVERSE_MAP = {};
            for (var key in _MAP) {

                // pull out the numeric keypad from here cause keypress should
                // be able to detect the keys from the character
                if (key > 95 && key < 112) {
                    continue;
                }

                if (_MAP.hasOwnProperty(key)) {
                    _REVERSE_MAP[_MAP[key]] = key;
                }
            }
        }
        return _REVERSE_MAP;
    }

    /**
     * picks the best action based on the key combination
     *
     * @param {string} key - character for key
     * @param {Array} modifiers
     * @param {string=} action passed in
     */
    function _pickBestAction(key, modifiers, action) {

        // if no action was picked in we should try to pick the one
        // that we think would work best for this key
        if (!action) {
            action = _getReverseMap()[key] ? 'keydown' : 'keypress';
        }

        // modifier keys don't work as expected with keypress,
        // switch to keydown
        if (action == 'keypress' && modifiers.length) {
            action = 'keydown';
        }

        return action;
    }

    /**
     * Converts from a string key combination to an array
     *
     * @param  {string} combination like "command+shift+l"
     * @return {Array}
     */
    function _keysFromString(combination) {
        if (combination === '+') {
            return ['+'];
        }

        combination = combination.replace(/\+{2}/g, '+plus');
        return combination.split('+');
    }

    /**
     * Gets info for a specific key combination
     *
     * @param  {string} combination key combination ("command+s" or "a" or "*")
     * @param  {string=} action
     * @returns {Object}
     */
    function _getKeyInfo(combination, action) {
        var keys;
        var key;
        var i;
        var modifiers = [];

        // take the keys from this pattern and figure out what the actual
        // pattern is all about
        keys = _keysFromString(combination);

        for (i = 0; i < keys.length; ++i) {
            key = keys[i];

            // normalize key names
            if (_SPECIAL_ALIASES[key]) {
                key = _SPECIAL_ALIASES[key];
            }

            // if this is not a keypress event then we should
            // be smart about using shift keys
            // this will only work for US keyboards however
            if (action && action != 'keypress' && _SHIFT_MAP[key]) {
                key = _SHIFT_MAP[key];
                modifiers.push('shift');
            }

            // if this key is a modifier then add it to the list of modifiers
            if (_isModifier(key)) {
                modifiers.push(key);
            }
        }

        // depending on what the key combination is
        // we will try to pick the best event for it
        action = _pickBestAction(key, modifiers, action);

        return {
            key: key,
            modifiers: modifiers,
            action: action
        };
    }

    function _belongsTo(element, ancestor) {
        if (element === null || element === document) {
            return false;
        }

        if (element === ancestor) {
            return true;
        }

        return _belongsTo(element.parentNode, ancestor);
    }

    function Mousetrap(targetElement) {
        var self = this;

        targetElement = targetElement || document;

        if (!(self instanceof Mousetrap)) {
            return new Mousetrap(targetElement);
        }

        /**
         * element to attach key events to
         *
         * @type {Element}
         */
        self.target = targetElement;

        /**
         * a list of all the callbacks setup via Mousetrap.bind()
         *
         * @type {Object}
         */
        self._callbacks = {};

        /**
         * direct map of string combinations to callbacks used for trigger()
         *
         * @type {Object}
         */
        self._directMap = {};

        /**
         * keeps track of what level each sequence is at since multiple
         * sequences can start out with the same sequence
         *
         * @type {Object}
         */
        var _sequenceLevels = {};

        /**
         * variable to store the setTimeout call
         *
         * @type {null|number}
         */
        var _resetTimer;

        /**
         * temporary state where we will ignore the next keyup
         *
         * @type {boolean|string}
         */
        var _ignoreNextKeyup = false;

        /**
         * temporary state where we will ignore the next keypress
         *
         * @type {boolean}
         */
        var _ignoreNextKeypress = false;

        /**
         * are we currently inside of a sequence?
         * type of action ("keyup" or "keydown" or "keypress") or false
         *
         * @type {boolean|string}
         */
        var _nextExpectedAction = false;

        /**
         * resets all sequence counters except for the ones passed in
         *
         * @param {Object} doNotReset
         * @returns void
         */
        function _resetSequences(doNotReset) {
            doNotReset = doNotReset || {};

            var activeSequences = false,
                key;

            for (key in _sequenceLevels) {
                if (doNotReset[key]) {
                    activeSequences = true;
                    continue;
                }
                _sequenceLevels[key] = 0;
            }

            if (!activeSequences) {
                _nextExpectedAction = false;
            }
        }

        /**
         * finds all callbacks that match based on the keycode, modifiers,
         * and action
         *
         * @param {string} character
         * @param {Array} modifiers
         * @param {Event|Object} e
         * @param {string=} sequenceName - name of the sequence we are looking for
         * @param {string=} combination
         * @param {number=} level
         * @returns {Array}
         */
        function _getMatches(character, modifiers, e, sequenceName, combination, level) {
            var i;
            var callback;
            var matches = [];
            var action = e.type;

            // if there are no events related to this keycode
            if (!self._callbacks[character]) {
                return [];
            }

            // if a modifier key is coming up on its own we should allow it
            if (action == 'keyup' && _isModifier(character)) {
                modifiers = [character];
            }

            // loop through all callbacks for the key that was pressed
            // and see if any of them match
            for (i = 0; i < self._callbacks[character].length; ++i) {
                callback = self._callbacks[character][i];

                // if a sequence name is not specified, but this is a sequence at
                // the wrong level then move onto the next match
                if (!sequenceName && callback.seq && _sequenceLevels[callback.seq] != callback.level) {
                    continue;
                }

                // if the action we are looking for doesn't match the action we got
                // then we should keep going
                if (action != callback.action) {
                    continue;
                }

                // if this is a keypress event and the meta key and control key
                // are not pressed that means that we need to only look at the
                // character, otherwise check the modifiers as well
                //
                // chrome will not fire a keypress if meta or control is down
                // safari will fire a keypress if meta or meta+shift is down
                // firefox will fire a keypress if meta or control is down
                if ((action == 'keypress' && !e.metaKey && !e.ctrlKey) || _modifiersMatch(modifiers, callback.modifiers)) {

                    // when you bind a combination or sequence a second time it
                    // should overwrite the first one.  if a sequenceName or
                    // combination is specified in this call it does just that
                    //
                    // @todo make deleting its own method?
                    var deleteCombo = !sequenceName && callback.combo == combination;
                    var deleteSequence = sequenceName && callback.seq == sequenceName && callback.level == level;
                    if (deleteCombo || deleteSequence) {
                        self._callbacks[character].splice(i, 1);
                    }

                    matches.push(callback);
                }
            }

            return matches;
        }

        /**
         * actually calls the callback function
         *
         * if your callback function returns false this will use the jquery
         * convention - prevent default and stop propogation on the event
         *
         * @param {Function} callback
         * @param {Event} e
         * @returns void
         */
        function _fireCallback(callback, e, combo, sequence) {

            // if this event should not happen stop here
            if (self.stopCallback(e, e.target || e.srcElement, combo, sequence)) {
                return;
            }

            if (callback(e, combo) === false) {
                _preventDefault(e);
                _stopPropagation(e);
            }
        }

        /**
         * handles a character key event
         *
         * @param {string} character
         * @param {Array} modifiers
         * @param {Event} e
         * @returns void
         */
        self._handleKey = function(character, modifiers, e) {
            var callbacks = _getMatches(character, modifiers, e);
            var i;
            var doNotReset = {};
            var maxLevel = 0;
            var processedSequenceCallback = false;

            // Calculate the maxLevel for sequences so we can only execute the longest callback sequence
            for (i = 0; i < callbacks.length; ++i) {
                if (callbacks[i].seq) {
                    maxLevel = Math.max(maxLevel, callbacks[i].level);
                }
            }

            // loop through matching callbacks for this key event
            for (i = 0; i < callbacks.length; ++i) {

                // fire for all sequence callbacks
                // this is because if for example you have multiple sequences
                // bound such as "g i" and "g t" they both need to fire the
                // callback for matching g cause otherwise you can only ever
                // match the first one
                if (callbacks[i].seq) {

                    // only fire callbacks for the maxLevel to prevent
                    // subsequences from also firing
                    //
                    // for example 'a option b' should not cause 'option b' to fire
                    // even though 'option b' is part of the other sequence
                    //
                    // any sequences that do not match here will be discarded
                    // below by the _resetSequences call
                    if (callbacks[i].level != maxLevel) {
                        continue;
                    }

                    processedSequenceCallback = true;

                    // keep a list of which sequences were matches for later
                    doNotReset[callbacks[i].seq] = 1;
                    _fireCallback(callbacks[i].callback, e, callbacks[i].combo, callbacks[i].seq);
                    continue;
                }

                // if there were no sequence matches but we are still here
                // that means this is a regular match so we should fire that
                if (!processedSequenceCallback) {
                    _fireCallback(callbacks[i].callback, e, callbacks[i].combo);
                }
            }

            // if the key you pressed matches the type of sequence without
            // being a modifier (ie "keyup" or "keypress") then we should
            // reset all sequences that were not matched by this event
            //
            // this is so, for example, if you have the sequence "h a t" and you
            // type "h e a r t" it does not match.  in this case the "e" will
            // cause the sequence to reset
            //
            // modifier keys are ignored because you can have a sequence
            // that contains modifiers such as "enter ctrl+space" and in most
            // cases the modifier key will be pressed before the next key
            //
            // also if you have a sequence such as "ctrl+b a" then pressing the
            // "b" key will trigger a "keypress" and a "keydown"
            //
            // the "keydown" is expected when there is a modifier, but the
            // "keypress" ends up matching the _nextExpectedAction since it occurs
            // after and that causes the sequence to reset
            //
            // we ignore keypresses in a sequence that directly follow a keydown
            // for the same character
            var ignoreThisKeypress = e.type == 'keypress' && _ignoreNextKeypress;
            if (e.type == _nextExpectedAction && !_isModifier(character) && !ignoreThisKeypress) {
                _resetSequences(doNotReset);
            }

            _ignoreNextKeypress = processedSequenceCallback && e.type == 'keydown';
        };

        /**
         * handles a keydown event
         *
         * @param {Event} e
         * @returns void
         */
        function _handleKeyEvent(e) {

            // normalize e.which for key events
            // @see http://stackoverflow.com/questions/4285627/javascript-keycode-vs-charcode-utter-confusion
            if (typeof e.which !== 'number') {
                e.which = e.keyCode;
            }

            var character = _characterFromEvent(e);

            // no character found then stop
            if (!character) {
                return;
            }

            // need to use === for the character check because the character can be 0
            if (e.type == 'keyup' && _ignoreNextKeyup === character) {
                _ignoreNextKeyup = false;
                return;
            }

            self.handleKey(character, _eventModifiers(e), e);
        }

        /**
         * called to set a 1 second timeout on the specified sequence
         *
         * this is so after each key press in the sequence you have 1 second
         * to press the next key before you have to start over
         *
         * @returns void
         */
        function _resetSequenceTimer() {
            clearTimeout(_resetTimer);
            _resetTimer = setTimeout(_resetSequences, 1000);
        }

        /**
         * binds a key sequence to an event
         *
         * @param {string} combo - combo specified in bind call
         * @param {Array} keys
         * @param {Function} callback
         * @param {string=} action
         * @returns void
         */
        function _bindSequence(combo, keys, callback, action) {

            // start off by adding a sequence level record for this combination
            // and setting the level to 0
            _sequenceLevels[combo] = 0;

            /**
             * callback to increase the sequence level for this sequence and reset
             * all other sequences that were active
             *
             * @param {string} nextAction
             * @returns {Function}
             */
            function _increaseSequence(nextAction) {
                return function() {
                    _nextExpectedAction = nextAction;
                    ++_sequenceLevels[combo];
                    _resetSequenceTimer();
                };
            }

            /**
             * wraps the specified callback inside of another function in order
             * to reset all sequence counters as soon as this sequence is done
             *
             * @param {Event} e
             * @returns void
             */
            function _callbackAndReset(e) {
                _fireCallback(callback, e, combo);

                // we should ignore the next key up if the action is key down
                // or keypress.  this is so if you finish a sequence and
                // release the key the final key will not trigger a keyup
                if (action !== 'keyup') {
                    _ignoreNextKeyup = _characterFromEvent(e);
                }

                // weird race condition if a sequence ends with the key
                // another sequence begins with
                setTimeout(_resetSequences, 10);
            }

            // loop through keys one at a time and bind the appropriate callback
            // function.  for any key leading up to the final one it should
            // increase the sequence. after the final, it should reset all sequences
            //
            // if an action is specified in the original bind call then that will
            // be used throughout.  otherwise we will pass the action that the
            // next key in the sequence should match.  this allows a sequence
            // to mix and match keypress and keydown events depending on which
            // ones are better suited to the key provided
            for (var i = 0; i < keys.length; ++i) {
                var isFinal = i + 1 === keys.length;
                var wrappedCallback = isFinal ? _callbackAndReset : _increaseSequence(action || _getKeyInfo(keys[i + 1]).action);
                _bindSingle(keys[i], wrappedCallback, action, combo, i);
            }
        }

        /**
         * binds a single keyboard combination
         *
         * @param {string} combination
         * @param {Function} callback
         * @param {string=} action
         * @param {string=} sequenceName - name of sequence if part of sequence
         * @param {number=} level - what part of the sequence the command is
         * @returns void
         */
        function _bindSingle(combination, callback, action, sequenceName, level) {

            // store a direct mapped reference for use with Mousetrap.trigger
            self._directMap[combination + ':' + action] = callback;

            // make sure multiple spaces in a row become a single space
            combination = combination.replace(/\s+/g, ' ');

            var sequence = combination.split(' ');
            var info;

            // if this pattern is a sequence of keys then run through this method
            // to reprocess each pattern one key at a time
            if (sequence.length > 1) {
                _bindSequence(combination, sequence, callback, action);
                return;
            }

            info = _getKeyInfo(combination, action);

            // make sure to initialize array if this is the first time
            // a callback is added for this key
            self._callbacks[info.key] = self._callbacks[info.key] || [];

            // remove an existing match if there is one
            _getMatches(info.key, info.modifiers, {type: info.action}, sequenceName, combination, level);

            // add this call back to the array
            // if it is a sequence put it at the beginning
            // if not put it at the end
            //
            // this is important because the way these are processed expects
            // the sequence ones to come first
            self._callbacks[info.key][sequenceName ? 'unshift' : 'push']({
                callback: callback,
                modifiers: info.modifiers,
                action: info.action,
                seq: sequenceName,
                level: level,
                combo: combination
            });
        }

        /**
         * binds multiple combinations to the same callback
         *
         * @param {Array} combinations
         * @param {Function} callback
         * @param {string|undefined} action
         * @returns void
         */
        self._bindMultiple = function(combinations, callback, action) {
            for (var i = 0; i < combinations.length; ++i) {
                _bindSingle(combinations[i], callback, action);
            }
        };

        // start!
        _addEvent(targetElement, 'keypress', _handleKeyEvent);
        _addEvent(targetElement, 'keydown', _handleKeyEvent);
        _addEvent(targetElement, 'keyup', _handleKeyEvent);
    }

    /**
     * binds an event to mousetrap
     *
     * can be a single key, a combination of keys separated with +,
     * an array of keys, or a sequence of keys separated by spaces
     *
     * be sure to list the modifier keys first to make sure that the
     * correct key ends up getting bound (the last key in the pattern)
     *
     * @param {string|Array} keys
     * @param {Function} callback
     * @param {string=} action - 'keypress', 'keydown', or 'keyup'
     * @returns void
     */
    Mousetrap.prototype.bind = function(keys, callback, action) {
        var self = this;
        keys = keys instanceof Array ? keys : [keys];
        self._bindMultiple.call(self, keys, callback, action);
        return self;
    };

    /**
     * unbinds an event to mousetrap
     *
     * the unbinding sets the callback function of the specified key combo
     * to an empty function and deletes the corresponding key in the
     * _directMap dict.
     *
     * TODO: actually remove this from the _callbacks dictionary instead
     * of binding an empty function
     *
     * the keycombo+action has to be exactly the same as
     * it was defined in the bind method
     *
     * @param {string|Array} keys
     * @param {string} action
     * @returns void
     */
    Mousetrap.prototype.unbind = function(keys, action) {
        var self = this;
        return self.bind.call(self, keys, function() {}, action);
    };

    /**
     * triggers an event that has already been bound
     *
     * @param {string} keys
     * @param {string=} action
     * @returns void
     */
    Mousetrap.prototype.trigger = function(keys, action) {
        var self = this;
        if (self._directMap[keys + ':' + action]) {
            self._directMap[keys + ':' + action]({}, keys);
        }
        return self;
    };

    /**
     * resets the library back to its initial state.  this is useful
     * if you want to clear out the current keyboard shortcuts and bind
     * new ones - for example if you switch to another page
     *
     * @returns void
     */
    Mousetrap.prototype.reset = function() {
        var self = this;
        self._callbacks = {};
        self._directMap = {};
        return self;
    };

    /**
     * should we stop this event before firing off callbacks
     *
     * @param {Event} e
     * @param {Element} element
     * @return {boolean}
     */
    Mousetrap.prototype.stopCallback = function(e, element) {
        var self = this;

        // if the element has the class "mousetrap" then no need to stop
        if ((' ' + element.className + ' ').indexOf(' mousetrap ') > -1) {
            return false;
        }

        if (_belongsTo(element, self.target)) {
            return false;
        }

        // Events originating from a shadow DOM are re-targetted and `e.target` is the shadow host,
        // not the initial event target in the shadow tree. Note that not all events cross the
        // shadow boundary.
        // For shadow trees with `mode: 'open'`, the initial event target is the first element in
        // the event’s composed path. For shadow trees with `mode: 'closed'`, the initial event
        // target cannot be obtained.
        if ('composedPath' in e && typeof e.composedPath === 'function') {
            // For open shadow trees, update `element` so that the following check works.
            var initialEventTarget = e.composedPath()[0];
            if (initialEventTarget !== e.target) {
                element = initialEventTarget;
            }
        }

        // stop for input, select, and textarea
        return element.tagName == 'INPUT' || element.tagName == 'SELECT' || element.tagName == 'TEXTAREA' || element.isContentEditable;
    };

    /**
     * exposes _handleKey publicly so it can be overwritten by extensions
     */
    Mousetrap.prototype.handleKey = function() {
        var self = this;
        return self._handleKey.apply(self, arguments);
    };

    /**
     * allow custom key mappings
     */
    Mousetrap.addKeycodes = function(object) {
        for (var key in object) {
            if (object.hasOwnProperty(key)) {
                _MAP[key] = object[key];
            }
        }
        _REVERSE_MAP = null;
    };

    /**
     * Init the global mousetrap functions
     *
     * This method is needed to allow the global mousetrap functions to work
     * now that mousetrap is a constructor function.
     */
    Mousetrap.init = function() {
        var documentMousetrap = Mousetrap(document);
        for (var method in documentMousetrap) {
            if (method.charAt(0) !== '_') {
                Mousetrap[method] = (function(method) {
                    return function() {
                        return documentMousetrap[method].apply(documentMousetrap, arguments);
                    };
                } (method));
            }
        }
    };

    Mousetrap.init();

    // expose mousetrap to the global object
    window.Mousetrap = Mousetrap;

    // expose as a common js module
    if ( true && module.exports) {
        module.exports = Mousetrap;
    }

    // expose mousetrap as an AMD module
    if (true) {
        !(__WEBPACK_AMD_DEFINE_RESULT__ = (function() {
            return Mousetrap;
        }).call(exports, __webpack_require__, exports, module),
				__WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__));
    }
}) (typeof window !== 'undefined' ? window : null, typeof  window !== 'undefined' ? document : null);


/***/ }),

/***/ 34:
/***/ (function(module, __webpack_exports__, __webpack_require__) {

"use strict";
/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "a", function() { return _typeof; });
function _typeof(obj) {
  "@babel/helpers - typeof";

  if (typeof Symbol === "function" && typeof Symbol.iterator === "symbol") {
    _typeof = function _typeof(obj) {
      return typeof obj;
    };
  } else {
    _typeof = function _typeof(obj) {
      return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj;
    };
  }

  return _typeof(obj);
}

/***/ }),

/***/ 38:
/***/ (function(module, __webpack_exports__, __webpack_require__) {

"use strict";
/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "a", function() { return _arrayWithHoles; });
function _arrayWithHoles(arr) {
  if (Array.isArray(arr)) return arr;
}

/***/ }),

/***/ 39:
/***/ (function(module, __webpack_exports__, __webpack_require__) {

"use strict";
/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "a", function() { return _nonIterableRest; });
function _nonIterableRest() {
  throw new TypeError("Invalid attempt to destructure non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.");
}

/***/ }),

/***/ 396:
/***/ (function(module, exports) {

/**
 * adds a bindGlobal method to Mousetrap that allows you to
 * bind specific keyboard shortcuts that will still work
 * inside a text input field
 *
 * usage:
 * Mousetrap.bindGlobal('ctrl+s', _saveChanges);
 */
/* global Mousetrap:true */
(function(Mousetrap) {
    if (! Mousetrap) {
        return;
    }
    var _globalCallbacks = {};
    var _originalStopCallback = Mousetrap.prototype.stopCallback;

    Mousetrap.prototype.stopCallback = function(e, element, combo, sequence) {
        var self = this;

        if (self.paused) {
            return true;
        }

        if (_globalCallbacks[combo] || _globalCallbacks[sequence]) {
            return false;
        }

        return _originalStopCallback.call(self, e, element, combo);
    };

    Mousetrap.prototype.bindGlobal = function(keys, callback, action) {
        var self = this;
        self.bind(keys, callback, action);

        if (keys instanceof Array) {
            for (var i = 0; i < keys.length; i++) {
                _globalCallbacks[keys[i]] = true;
            }
            return;
        }

        _globalCallbacks[keys] = true;
    };

    Mousetrap.init();
}) (typeof Mousetrap !== "undefined" ? Mousetrap : undefined);


/***/ }),

/***/ 431:
/***/ (function(module, __webpack_exports__, __webpack_require__) {

"use strict";
// ESM COMPAT FLAG
__webpack_require__.r(__webpack_exports__);

// EXPORTS
__webpack_require__.d(__webpack_exports__, "createHigherOrderComponent", function() { return /* reexport */ create_higher_order_component; });
__webpack_require__.d(__webpack_exports__, "compose", function() { return /* reexport */ compose; });
__webpack_require__.d(__webpack_exports__, "ifCondition", function() { return /* reexport */ if_condition; });
__webpack_require__.d(__webpack_exports__, "pure", function() { return /* reexport */ higher_order_pure; });
__webpack_require__.d(__webpack_exports__, "withGlobalEvents", function() { return /* reexport */ with_global_events; });
__webpack_require__.d(__webpack_exports__, "withInstanceId", function() { return /* reexport */ with_instance_id; });
__webpack_require__.d(__webpack_exports__, "withSafeTimeout", function() { return /* reexport */ with_safe_timeout; });
__webpack_require__.d(__webpack_exports__, "withState", function() { return /* reexport */ withState; });
__webpack_require__.d(__webpack_exports__, "__experimentalUseDragging", function() { return /* reexport */ useDragging; });
__webpack_require__.d(__webpack_exports__, "useInstanceId", function() { return /* reexport */ useInstanceId; });
__webpack_require__.d(__webpack_exports__, "useKeyboardShortcut", function() { return /* reexport */ use_keyboard_shortcut; });
__webpack_require__.d(__webpack_exports__, "useMediaQuery", function() { return /* reexport */ use_media_query["a" /* default */]; });
__webpack_require__.d(__webpack_exports__, "useReducedMotion", function() { return /* reexport */ use_reduced_motion["a" /* default */]; });
__webpack_require__.d(__webpack_exports__, "useViewportMatch", function() { return /* reexport */ use_viewport_match; });

// EXTERNAL MODULE: external {"this":"lodash"}
var external_this_lodash_ = __webpack_require__(2);

// CONCATENATED MODULE: ./node_modules/@wordpress/compose/build-module/utils/create-higher-order-component/index.js
/**
 * External dependencies
 */

/**
 * Given a function mapping a component to an enhanced component and modifier
 * name, returns the enhanced component augmented with a generated displayName.
 *
 * @param {Function} mapComponentToEnhancedComponent Function mapping component
 *                                                   to enhanced component.
 * @param {string}   modifierName                    Seed name from which to
 *                                                   generated display name.
 *
 * @return {WPComponent} Component class with generated display name assigned.
 */

function createHigherOrderComponent(mapComponentToEnhancedComponent, modifierName) {
  return function (OriginalComponent) {
    var EnhancedComponent = mapComponentToEnhancedComponent(OriginalComponent);
    var _OriginalComponent$di = OriginalComponent.displayName,
        displayName = _OriginalComponent$di === void 0 ? OriginalComponent.name || 'Component' : _OriginalComponent$di;
    EnhancedComponent.displayName = "".concat(Object(external_this_lodash_["upperFirst"])(Object(external_this_lodash_["camelCase"])(modifierName)), "(").concat(displayName, ")");
    return EnhancedComponent;
  };
}

/* harmony default export */ var create_higher_order_component = (createHigherOrderComponent);

// CONCATENATED MODULE: ./node_modules/@wordpress/compose/build-module/higher-order/compose.js
/**
 * External dependencies
 */

/**
 * Composes multiple higher-order components into a single higher-order component. Performs right-to-left function
 * composition, where each successive invocation is supplied the return value of the previous.
 *
 * @param {...Function} hocs The HOC functions to invoke.
 *
 * @return {Function} Returns the new composite function.
 */

/* harmony default export */ var compose = (external_this_lodash_["flowRight"]);

// EXTERNAL MODULE: external {"this":["wp","element"]}
var external_this_wp_element_ = __webpack_require__(0);

// CONCATENATED MODULE: ./node_modules/@wordpress/compose/build-module/higher-order/if-condition/index.js


/**
 * Internal dependencies
 */

/**
 * Higher-order component creator, creating a new component which renders if
 * the given condition is satisfied or with the given optional prop name.
 *
 * @param {Function} predicate Function to test condition.
 *
 * @return {Function} Higher-order component.
 */

var if_condition_ifCondition = function ifCondition(predicate) {
  return create_higher_order_component(function (WrappedComponent) {
    return function (props) {
      if (!predicate(props)) {
        return null;
      }

      return Object(external_this_wp_element_["createElement"])(WrappedComponent, props);
    };
  }, 'ifCondition');
};

/* harmony default export */ var if_condition = (if_condition_ifCondition);

// EXTERNAL MODULE: ./node_modules/@babel/runtime/helpers/esm/classCallCheck.js
var classCallCheck = __webpack_require__(14);

// EXTERNAL MODULE: ./node_modules/@babel/runtime/helpers/esm/createClass.js
var createClass = __webpack_require__(13);

// EXTERNAL MODULE: ./node_modules/@babel/runtime/helpers/esm/possibleConstructorReturn.js
var possibleConstructorReturn = __webpack_require__(15);

// EXTERNAL MODULE: ./node_modules/@babel/runtime/helpers/esm/getPrototypeOf.js
var getPrototypeOf = __webpack_require__(16);

// EXTERNAL MODULE: ./node_modules/@babel/runtime/helpers/esm/inherits.js + 1 modules
var inherits = __webpack_require__(17);

// EXTERNAL MODULE: external {"this":["wp","isShallowEqual"]}
var external_this_wp_isShallowEqual_ = __webpack_require__(51);
var external_this_wp_isShallowEqual_default = /*#__PURE__*/__webpack_require__.n(external_this_wp_isShallowEqual_);

// CONCATENATED MODULE: ./node_modules/@wordpress/compose/build-module/higher-order/pure/index.js







/**
 * WordPress dependencies
 */


/**
 * Internal dependencies
 */


/**
 * Given a component returns the enhanced component augmented with a component
 * only rerendering when its props/state change
 *
 * @param {Function} mapComponentToEnhancedComponent Function mapping component
 *                                                   to enhanced component.
 * @param {string}   modifierName                    Seed name from which to
 *                                                   generated display name.
 *
 * @return {WPComponent} Component class with generated display name assigned.
 */

var pure = create_higher_order_component(function (Wrapped) {
  if (Wrapped.prototype instanceof external_this_wp_element_["Component"]) {
    return (
      /*#__PURE__*/
      function (_Wrapped) {
        Object(inherits["a" /* default */])(_class, _Wrapped);

        function _class() {
          Object(classCallCheck["a" /* default */])(this, _class);

          return Object(possibleConstructorReturn["a" /* default */])(this, Object(getPrototypeOf["a" /* default */])(_class).apply(this, arguments));
        }

        Object(createClass["a" /* default */])(_class, [{
          key: "shouldComponentUpdate",
          value: function shouldComponentUpdate(nextProps, nextState) {
            return !external_this_wp_isShallowEqual_default()(nextProps, this.props) || !external_this_wp_isShallowEqual_default()(nextState, this.state);
          }
        }]);

        return _class;
      }(Wrapped)
    );
  }

  return (
    /*#__PURE__*/
    function (_Component) {
      Object(inherits["a" /* default */])(_class2, _Component);

      function _class2() {
        Object(classCallCheck["a" /* default */])(this, _class2);

        return Object(possibleConstructorReturn["a" /* default */])(this, Object(getPrototypeOf["a" /* default */])(_class2).apply(this, arguments));
      }

      Object(createClass["a" /* default */])(_class2, [{
        key: "shouldComponentUpdate",
        value: function shouldComponentUpdate(nextProps) {
          return !external_this_wp_isShallowEqual_default()(nextProps, this.props);
        }
      }, {
        key: "render",
        value: function render() {
          return Object(external_this_wp_element_["createElement"])(Wrapped, this.props);
        }
      }]);

      return _class2;
    }(external_this_wp_element_["Component"])
  );
}, 'pure');
/* harmony default export */ var higher_order_pure = (pure);

// EXTERNAL MODULE: ./node_modules/@babel/runtime/helpers/esm/extends.js
var esm_extends = __webpack_require__(12);

// EXTERNAL MODULE: ./node_modules/@babel/runtime/helpers/esm/assertThisInitialized.js
var assertThisInitialized = __webpack_require__(7);

// CONCATENATED MODULE: ./node_modules/@wordpress/compose/build-module/higher-order/with-global-events/listener.js



/**
 * External dependencies
 */

/**
 * Class responsible for orchestrating event handling on the global window,
 * binding a single event to be shared across all handling instances, and
 * removing the handler when no instances are listening for the event.
 */

var listener_Listener =
/*#__PURE__*/
function () {
  function Listener() {
    Object(classCallCheck["a" /* default */])(this, Listener);

    this.listeners = {};
    this.handleEvent = this.handleEvent.bind(this);
  }

  Object(createClass["a" /* default */])(Listener, [{
    key: "add",
    value: function add(eventType, instance) {
      if (!this.listeners[eventType]) {
        // Adding first listener for this type, so bind event.
        window.addEventListener(eventType, this.handleEvent);
        this.listeners[eventType] = [];
      }

      this.listeners[eventType].push(instance);
    }
  }, {
    key: "remove",
    value: function remove(eventType, instance) {
      this.listeners[eventType] = Object(external_this_lodash_["without"])(this.listeners[eventType], instance);

      if (!this.listeners[eventType].length) {
        // Removing last listener for this type, so unbind event.
        window.removeEventListener(eventType, this.handleEvent);
        delete this.listeners[eventType];
      }
    }
  }, {
    key: "handleEvent",
    value: function handleEvent(event) {
      Object(external_this_lodash_["forEach"])(this.listeners[event.type], function (instance) {
        instance.handleEvent(event);
      });
    }
  }]);

  return Listener;
}();

/* harmony default export */ var listener = (listener_Listener);

// CONCATENATED MODULE: ./node_modules/@wordpress/compose/build-module/higher-order/with-global-events/index.js









/**
 * External dependencies
 */

/**
 * WordPress dependencies
 */


/**
 * Internal dependencies
 */



/**
 * Listener instance responsible for managing document event handling.
 *
 * @type {Listener}
 */

var with_global_events_listener = new listener();
/**
 * Higher-order component creator which, given an object of DOM event types and
 * values corresponding to a callback function name on the component, will
 * create or update a window event handler to invoke the callback when an event
 * occurs. On behalf of the consuming developer, the higher-order component
 * manages unbinding when the component unmounts, and binding at most a single
 * event handler for the entire application.
 *
 * @param {Object<string,string>} eventTypesToHandlers Object with keys of DOM
 *                                                     event type, the value a
 *                                                     name of the function on
 *                                                     the original component's
 *                                                     instance which handles
 *                                                     the event.
 *
 * @return {Function} Higher-order component.
 */

function withGlobalEvents(eventTypesToHandlers) {
  return create_higher_order_component(function (WrappedComponent) {
    var Wrapper =
    /*#__PURE__*/
    function (_Component) {
      Object(inherits["a" /* default */])(Wrapper, _Component);

      function Wrapper() {
        var _this;

        Object(classCallCheck["a" /* default */])(this, Wrapper);

        _this = Object(possibleConstructorReturn["a" /* default */])(this, Object(getPrototypeOf["a" /* default */])(Wrapper).apply(this, arguments));
        _this.handleEvent = _this.handleEvent.bind(Object(assertThisInitialized["a" /* default */])(_this));
        _this.handleRef = _this.handleRef.bind(Object(assertThisInitialized["a" /* default */])(_this));
        return _this;
      }

      Object(createClass["a" /* default */])(Wrapper, [{
        key: "componentDidMount",
        value: function componentDidMount() {
          var _this2 = this;

          Object(external_this_lodash_["forEach"])(eventTypesToHandlers, function (handler, eventType) {
            with_global_events_listener.add(eventType, _this2);
          });
        }
      }, {
        key: "componentWillUnmount",
        value: function componentWillUnmount() {
          var _this3 = this;

          Object(external_this_lodash_["forEach"])(eventTypesToHandlers, function (handler, eventType) {
            with_global_events_listener.remove(eventType, _this3);
          });
        }
      }, {
        key: "handleEvent",
        value: function handleEvent(event) {
          var handler = eventTypesToHandlers[event.type];

          if (typeof this.wrappedRef[handler] === 'function') {
            this.wrappedRef[handler](event);
          }
        }
      }, {
        key: "handleRef",
        value: function handleRef(el) {
          this.wrappedRef = el; // Any component using `withGlobalEvents` that is not setting a `ref`
          // will cause `this.props.forwardedRef` to be `null`, so we need this
          // check.

          if (this.props.forwardedRef) {
            this.props.forwardedRef(el);
          }
        }
      }, {
        key: "render",
        value: function render() {
          return Object(external_this_wp_element_["createElement"])(WrappedComponent, Object(esm_extends["a" /* default */])({}, this.props.ownProps, {
            ref: this.handleRef
          }));
        }
      }]);

      return Wrapper;
    }(external_this_wp_element_["Component"]);

    return Object(external_this_wp_element_["forwardRef"])(function (props, ref) {
      return Object(external_this_wp_element_["createElement"])(Wrapper, {
        ownProps: props,
        forwardedRef: ref
      });
    });
  }, 'withGlobalEvents');
}

/* harmony default export */ var with_global_events = (withGlobalEvents);

// CONCATENATED MODULE: ./node_modules/@wordpress/compose/build-module/hooks/use-instance-id/index.js
/**
 * WordPress dependencies
 */

var instanceMap = new WeakMap();
/**
 * Creates a new id for a given object.
 *
 * @param {Object} object Object reference to create an id for.
 */

function createId(object) {
  var instances = instanceMap.get(object) || 0;
  instanceMap.set(object, instances + 1);
  return instances;
}
/**
 * Provides a unique instance ID.
 *
 * @param {Object} object Object reference to create an id for.
 */


function useInstanceId(object) {
  return Object(external_this_wp_element_["useMemo"])(function () {
    return createId(object);
  }, [object]);
}

// CONCATENATED MODULE: ./node_modules/@wordpress/compose/build-module/higher-order/with-instance-id/index.js



/**
 * Internal dependencies
 */


/**
 * A Higher Order Component used to be provide a unique instance ID by
 * component.
 *
 * @param {WPComponent} WrappedComponent The wrapped component.
 *
 * @return {WPComponent} Component with an instanceId prop.
 */

/* harmony default export */ var with_instance_id = (create_higher_order_component(function (WrappedComponent) {
  return function (props) {
    var instanceId = useInstanceId(WrappedComponent);
    return Object(external_this_wp_element_["createElement"])(WrappedComponent, Object(esm_extends["a" /* default */])({}, props, {
      instanceId: instanceId
    }));
  };
}, 'withInstanceId'));

// CONCATENATED MODULE: ./node_modules/@wordpress/compose/build-module/higher-order/with-safe-timeout/index.js









/**
 * External dependencies
 */

/**
 * WordPress dependencies
 */


/**
 * Internal dependencies
 */


/**
 * A higher-order component used to provide and manage delayed function calls
 * that ought to be bound to a component's lifecycle.
 *
 * @param {WPComponent} OriginalComponent Component requiring setTimeout
 *
 * @return {WPComponent} Wrapped component.
 */

var withSafeTimeout = create_higher_order_component(function (OriginalComponent) {
  return (
    /*#__PURE__*/
    function (_Component) {
      Object(inherits["a" /* default */])(WrappedComponent, _Component);

      function WrappedComponent() {
        var _this;

        Object(classCallCheck["a" /* default */])(this, WrappedComponent);

        _this = Object(possibleConstructorReturn["a" /* default */])(this, Object(getPrototypeOf["a" /* default */])(WrappedComponent).apply(this, arguments));
        _this.timeouts = [];
        _this.setTimeout = _this.setTimeout.bind(Object(assertThisInitialized["a" /* default */])(_this));
        _this.clearTimeout = _this.clearTimeout.bind(Object(assertThisInitialized["a" /* default */])(_this));
        return _this;
      }

      Object(createClass["a" /* default */])(WrappedComponent, [{
        key: "componentWillUnmount",
        value: function componentWillUnmount() {
          this.timeouts.forEach(clearTimeout);
        }
      }, {
        key: "setTimeout",
        value: function (_setTimeout) {
          function setTimeout(_x, _x2) {
            return _setTimeout.apply(this, arguments);
          }

          setTimeout.toString = function () {
            return _setTimeout.toString();
          };

          return setTimeout;
        }(function (fn, delay) {
          var _this2 = this;

          var id = setTimeout(function () {
            fn();

            _this2.clearTimeout(id);
          }, delay);
          this.timeouts.push(id);
          return id;
        })
      }, {
        key: "clearTimeout",
        value: function (_clearTimeout) {
          function clearTimeout(_x3) {
            return _clearTimeout.apply(this, arguments);
          }

          clearTimeout.toString = function () {
            return _clearTimeout.toString();
          };

          return clearTimeout;
        }(function (id) {
          clearTimeout(id);
          this.timeouts = Object(external_this_lodash_["without"])(this.timeouts, id);
        })
      }, {
        key: "render",
        value: function render() {
          return Object(external_this_wp_element_["createElement"])(OriginalComponent, Object(esm_extends["a" /* default */])({}, this.props, {
            setTimeout: this.setTimeout,
            clearTimeout: this.clearTimeout
          }));
        }
      }]);

      return WrappedComponent;
    }(external_this_wp_element_["Component"])
  );
}, 'withSafeTimeout');
/* harmony default export */ var with_safe_timeout = (withSafeTimeout);

// CONCATENATED MODULE: ./node_modules/@wordpress/compose/build-module/higher-order/with-state/index.js









/**
 * WordPress dependencies
 */

/**
 * Internal dependencies
 */


/**
 * A Higher Order Component used to provide and manage internal component state
 * via props.
 *
 * @param {?Object} initialState Optional initial state of the component.
 *
 * @return {WPComponent} Wrapped component.
 */

function withState() {
  var initialState = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
  return create_higher_order_component(function (OriginalComponent) {
    return (
      /*#__PURE__*/
      function (_Component) {
        Object(inherits["a" /* default */])(WrappedComponent, _Component);

        function WrappedComponent() {
          var _this;

          Object(classCallCheck["a" /* default */])(this, WrappedComponent);

          _this = Object(possibleConstructorReturn["a" /* default */])(this, Object(getPrototypeOf["a" /* default */])(WrappedComponent).apply(this, arguments));
          _this.setState = _this.setState.bind(Object(assertThisInitialized["a" /* default */])(_this));
          _this.state = initialState;
          return _this;
        }

        Object(createClass["a" /* default */])(WrappedComponent, [{
          key: "render",
          value: function render() {
            return Object(external_this_wp_element_["createElement"])(OriginalComponent, Object(esm_extends["a" /* default */])({}, this.props, this.state, {
              setState: this.setState
            }));
          }
        }]);

        return WrappedComponent;
      }(external_this_wp_element_["Component"])
    );
  }, 'withState');
}

// EXTERNAL MODULE: ./node_modules/@babel/runtime/helpers/esm/slicedToArray.js + 1 modules
var slicedToArray = __webpack_require__(20);

// CONCATENATED MODULE: ./node_modules/@wordpress/compose/build-module/hooks/use-dragging/index.js


/**
 * WordPress dependencies
 */

var useIsomorphicLayoutEffect = typeof window !== 'undefined' ? external_this_wp_element_["useLayoutEffect"] : external_this_wp_element_["useEffect"];
function useDragging(_ref) {
  var onDragStart = _ref.onDragStart,
      onDragMove = _ref.onDragMove,
      onDragEnd = _ref.onDragEnd;

  var _useState = Object(external_this_wp_element_["useState"])(false),
      _useState2 = Object(slicedToArray["a" /* default */])(_useState, 2),
      isDragging = _useState2[0],
      setIsDragging = _useState2[1];

  var eventsRef = Object(external_this_wp_element_["useRef"])({
    onDragStart: onDragStart,
    onDragMove: onDragMove,
    onDragEnd: onDragEnd
  });
  useIsomorphicLayoutEffect(function () {
    eventsRef.current.onDragStart = onDragStart;
    eventsRef.current.onDragMove = onDragMove;
    eventsRef.current.onDragEnd = onDragEnd;
  }, [onDragStart, onDragMove, onDragEnd]);
  var onMouseMove = Object(external_this_wp_element_["useCallback"])(function () {
    var _eventsRef$current;

    return eventsRef.current.onDragMove && (_eventsRef$current = eventsRef.current).onDragMove.apply(_eventsRef$current, arguments);
  }, []);
  var endDrag = Object(external_this_wp_element_["useCallback"])(function () {
    if (eventsRef.current.onDragEnd) {
      var _eventsRef$current2;

      (_eventsRef$current2 = eventsRef.current).onDragEnd.apply(_eventsRef$current2, arguments);
    }

    document.removeEventListener('mousemove', onMouseMove);
    document.removeEventListener('mouseup', endDrag);
    setIsDragging(false);
  }, []);
  var startDrag = Object(external_this_wp_element_["useCallback"])(function () {
    if (eventsRef.current.onDragStart) {
      var _eventsRef$current3;

      (_eventsRef$current3 = eventsRef.current).onDragStart.apply(_eventsRef$current3, arguments);
    }

    document.addEventListener('mousemove', onMouseMove);
    document.addEventListener('mouseup', endDrag);
    setIsDragging(true);
  }, []); // Remove the global events when unmounting if needed.

  Object(external_this_wp_element_["useEffect"])(function () {
    return function () {
      if (isDragging) {
        document.removeEventListener('mousemove', onMouseMove);
        document.removeEventListener('mouseup', endDrag);
      }
    };
  }, [isDragging]);
  return {
    startDrag: startDrag,
    endDrag: endDrag,
    isDragging: isDragging
  };
}

// EXTERNAL MODULE: ./node_modules/mousetrap/mousetrap.js
var mousetrap_mousetrap = __webpack_require__(271);
var mousetrap_default = /*#__PURE__*/__webpack_require__.n(mousetrap_mousetrap);

// EXTERNAL MODULE: ./node_modules/mousetrap/plugins/global-bind/mousetrap-global-bind.js
var mousetrap_global_bind = __webpack_require__(396);

// CONCATENATED MODULE: ./node_modules/@wordpress/compose/build-module/hooks/use-keyboard-shortcut/index.js
/**
 * External dependencies
 */



/**
 * WordPress dependencies
 */


/**
 * A block selection object.
 *
 * @typedef {Object} WPKeyboardShortcutConfig
 *
 * @property {boolean} [bindGlobal]  Handle keyboard events anywhere including inside textarea/input fields.
 * @property {string}  [eventName]   Event name used to trigger the handler, defaults to keydown.
 * @property {boolean} [isDisabled]  Disables the keyboard handler if the value is true.
 * @property {Object}  [target]      React reference to the DOM element used to catch the keyboard event.
 */

/**
 * Return true if platform is MacOS.
 *
 * @param {Object} _window   window object by default; used for DI testing.
 *
 * @return {boolean} True if MacOS; false otherwise.
 */

function isAppleOS() {
  var _window = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : window;

  var platform = _window.navigator.platform;
  return platform.indexOf('Mac') !== -1 || Object(external_this_lodash_["includes"])(['iPad', 'iPhone'], platform);
}
/**
 * Attach a keyboard shortcut handler.
 *
 * @param {string[]|string}         shortcuts  Keyboard Shortcuts.
 * @param {Function}                callback   Shortcut callback.
 * @param {WPKeyboardShortcutConfig} options    Shortcut options.
 */


function useKeyboardShortcut(shortcuts, callback) {
  var _ref = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {},
      _ref$bindGlobal = _ref.bindGlobal,
      bindGlobal = _ref$bindGlobal === void 0 ? false : _ref$bindGlobal,
      _ref$eventName = _ref.eventName,
      eventName = _ref$eventName === void 0 ? 'keydown' : _ref$eventName,
      _ref$isDisabled = _ref.isDisabled,
      isDisabled = _ref$isDisabled === void 0 ? false : _ref$isDisabled,
      target = _ref.target;

  Object(external_this_wp_element_["useEffect"])(function () {
    if (isDisabled) {
      return;
    }

    var mousetrap = new mousetrap_default.a(target ? target.current : document);
    Object(external_this_lodash_["castArray"])(shortcuts).forEach(function (shortcut) {
      var keys = shortcut.split('+'); // Determines whether a key is a modifier by the length of the string.
      // E.g. if I add a pass a shortcut Shift+Cmd+M, it'll determine that
      // the modifiers are Shift and Cmd because they're not a single character.

      var modifiers = new Set(keys.filter(function (value) {
        return value.length > 1;
      }));
      var hasAlt = modifiers.has('alt');
      var hasShift = modifiers.has('shift'); // This should be better moved to the shortcut registration instead.

      if (isAppleOS() && (modifiers.size === 1 && hasAlt || modifiers.size === 2 && hasAlt && hasShift)) {
        throw new Error("Cannot bind ".concat(shortcut, ". Alt and Shift+Alt modifiers are reserved for character input."));
      }

      var bindFn = bindGlobal ? 'bindGlobal' : 'bind';
      mousetrap[bindFn](shortcut, callback, eventName);
    });
    return function () {
      mousetrap.reset();
    };
  }, [shortcuts, bindGlobal, eventName, callback, target, isDisabled]);
}

/* harmony default export */ var use_keyboard_shortcut = (useKeyboardShortcut);

// EXTERNAL MODULE: ./node_modules/@wordpress/compose/build-module/hooks/use-media-query/index.js
var use_media_query = __webpack_require__(112);

// EXTERNAL MODULE: ./node_modules/@wordpress/compose/build-module/hooks/use-reduced-motion/index.js
var use_reduced_motion = __webpack_require__(252);

// CONCATENATED MODULE: ./node_modules/@wordpress/compose/build-module/hooks/use-viewport-match/index.js
/**
 * WordPress dependencies
 */

/**
 * Internal dependencies
 */


/**
 * @typedef {"huge"|"wide"|"large"|"medium"|"small"|"mobile"} WPBreakpoint
 */

/**
 * Hash of breakpoint names with pixel width at which it becomes effective.
 *
 * @see _breakpoints.scss
 *
 * @type {Object<WPBreakpoint,number>}
 */

var BREAKPOINTS = {
  huge: 1440,
  wide: 1280,
  large: 960,
  medium: 782,
  small: 600,
  mobile: 480
};
/**
 * @typedef {">="|"<"} WPViewportOperator
 */

/**
 * Object mapping media query operators to the condition to be used.
 *
 * @type {Object<WPViewportOperator,string>}
 */

var CONDITIONS = {
  '>=': 'min-width',
  '<': 'max-width'
};
/**
 * Object mapping media query operators to a function that given a breakpointValue and a width evaluates if the operator matches the values.
 *
 * @type {Object<WPViewportOperator,Function>}
 */

var OPERATOR_EVALUATORS = {
  '>=': function _(breakpointValue, width) {
    return width >= breakpointValue;
  },
  '<': function _(breakpointValue, width) {
    return width < breakpointValue;
  }
};
var ViewportMatchWidthContext = Object(external_this_wp_element_["createContext"])(null);
/**
 * Returns true if the viewport matches the given query, or false otherwise.
 *
 * @param {WPBreakpoint}       breakpoint      Breakpoint size name.
 * @param {WPViewportOperator} [operator=">="] Viewport operator.
 *
 * @example
 *
 * ```js
 * useViewportMatch( 'huge', <' );
 * useViewportMatch( 'medium' );
 * ```
 *
 * @return {boolean} Whether viewport matches query.
 */

var use_viewport_match_useViewportMatch = function useViewportMatch(breakpoint) {
  var operator = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : '>=';
  var simulatedWidth = Object(external_this_wp_element_["useContext"])(ViewportMatchWidthContext);
  var mediaQuery = !simulatedWidth && "(".concat(CONDITIONS[operator], ": ").concat(BREAKPOINTS[breakpoint], "px)");
  var mediaQueryResult = Object(use_media_query["a" /* default */])(mediaQuery);

  if (simulatedWidth) {
    return OPERATOR_EVALUATORS[operator](BREAKPOINTS[breakpoint], simulatedWidth);
  }

  return mediaQueryResult;
};

use_viewport_match_useViewportMatch.__experimentalWidthProvider = ViewportMatchWidthContext.Provider;
/* harmony default export */ var use_viewport_match = (use_viewport_match_useViewportMatch);

// CONCATENATED MODULE: ./node_modules/@wordpress/compose/build-module/index.js
// Utils
 // Compose helper (aliased flowRight from Lodash)

 // Higher-order components






 // Hooks









/***/ }),

/***/ 51:
/***/ (function(module, exports) {

(function() { module.exports = this["wp"]["isShallowEqual"]; }());

/***/ }),

/***/ 7:
/***/ (function(module, __webpack_exports__, __webpack_require__) {

"use strict";
/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "a", function() { return _assertThisInitialized; });
function _assertThisInitialized(self) {
  if (self === void 0) {
    throw new ReferenceError("this hasn't been initialised - super() hasn't been called");
  }

  return self;
}

/***/ })

/******/ });